Skip to content

Overview

The Content Editor is a tool for uploading, optimizing, and adjusting 3D models. It allows you to complete the full workflow from model preparation to AR scene creation without using professional 3D software.

Workflow

  1. Import model: Import your 3D model into the Content Editor.

  2. Edit model: Check the model, adjust materials, pivot point, animations, and other settings.

  3. Use in AR scenes: Save the model and use it in the Scene Editor.

Kivicube_Content_Editor2en

Supported Features

Models with Morph Target animation must be exported as FBX files and uploaded through New Import or Magical Import.

Tutorial

HD Video Link