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Overview ​

The Content Editor is a tool for uploading, optimizing, and adjusting 3D models. It allows you to complete the full workflow from model preparation to AR scene creation without using professional 3D software.

Workflow ​

  1. Import model: Import your 3D model into the Content Editor.

  2. Edit model: Check the model, adjust materials, pivot point, animations, and other settings.

  3. Use in AR scenes: Save the model and use it in the Scene Editor.

Kivicube_Content_Editor2en

Supported Features ​

Models with Morph Target animation must be exported as FBX files and uploaded through New Import or Magical Import.

Tutorial ​

HD Video Link